The lack of multiple inheritance, or at least some form of mixins makes any language broken in my opinion.
Take
Here's my example that chaps my butt:
Class Part
Class CartItem Inherits Part
Class CartGiftCert Inherits CartItem
Doing good so far. A cart item is a part plus some extra functionality. A cart gift cert is a cart item plus some extra gift cert information. Single inheritance. Everyone is happy right?
Class OrderItem Inherits CartItem
Class OrderGiftCert Inherits CartGiftCert
Now we're screwed. The order item acts like a cart item plus some order specific data. Fine. Now the OrderGiftCert has a hard choice to make. Do I inherit from CartGiftCert to get all of the good gift cert data/logic, missing out on the OrderItem specifics because I can't inherit from that too? Or does OrderGiftCert inherit from OrderItem, and miss out on all the data/logic from CartGiftCert? All we need is
Class OrderGiftCert Inherits OrderItem, CartGiftCert
"Make an interface" you hear. Great. I can make an IGiftCertItem interface, or an IOrderItem interface. In either case, now I have to implement the another class to house the logic behind those interfaces for reuse to people don't have to duplicate code. To make matters worse, everyone still has to waste time writing code to map properties/methods in/out of the implementation classes.
All problems that could just be solved with multiple inheritance. Interfaces have their place and this isn't one of them.
So, I could suck a heap of code out of the CartItem subclasses into global modules, but then you something out there that doesn't make sense all on its own.
Hey, let's just make a GiftCert that Inherits Part...but then CartGiftCert and OrderGiftCert could inherit that...but way, then they couldn't inherit CartItem and OrderItem.
I like the framework. I like the tools, but stuff like this just irks me. If Perl can do it, why can't you you stupid framework.
Different mindsets? (Score:1)
The answer is because they, like the Java camp, have declared multiple inheritance bad. The reasoned that the work arounds weren't good enough to solve the diamond pattern in every case or they wanted to make things more "simple".
I would not agree that lack of it makes the language broken.
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I suspect that too much (ab)use of MI in C++ land might have lead to the descision as well. Although it is worth pointing out that it is much more difficult to handle MI sanely when you have a class system which handles your instance variables for you. Throw in virtual methods and object upcasting and you have a real nightmare trying to determine which object slot you should write too at any given moment (this is especially true if you want to agressively optimize anything). However, this does not mean tha
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automatically assign the va
Inheritance is not the answer. (Score:2)
There's no reason that any of those things should have an Is-A relationship. You need a cart that contains other disti
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That's not exactly true in .NET. The Cart whould returns a strongly type collection of CartItems, not a mishmash of Object that then have to be inspect just to see what they are. And I don't understand that statement about no reason for IS-A. A CartItem IS a part...period. 100% percent of the time. You can't buy anything that's not a part...but I digress...
Well sure, you coul
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It would make more sense to return a collection of objects that share similar interfaces, where these interfaces define the actions that you want to do with these objects.
Your cart could return a collection of objects that can be IOrderable, IShippable, etc, where these are characteristics of these objects.
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Again, by using interfaces, each different type of object has to reimplement the same code the implement the interface. That's a waste of effort when inherts takes care of that problem. To avoid duplicating code for all different types of objects implementing IPart, they'de all have to use another class..which even more effort for no good reason.
We're not talking about unrelated objects in a collection ACTING like a part (via a common Interface), we'
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Like I said, inheritance is beat into people's heads, so they think in terms of it when in reality the world doesn't operate that way.
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Thanks for saying that. I wanted to pipe up but couldn’t muster the energy to be coherent.
Inheritance is overrated. Polymorphism is the key; inheritance is not.