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All the Perl that's Practical to Extract and Report

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  • As a old wargamer (not a role-player, though), this might come in handy. I've tinkered with the idea of converting Britannia into a Tk app. I even started it, just making the population chart and the turn chart.

    I'm curious how your module differs from the Games::Die module (other than the fact that I can see your documentation online). I also wonder if your module could be made as a subclass of Pete Stewart's Games::Object module.

    I have one suggestion, though I'm not sure how you'll feel about it. I

    • I'm curious how your module differs from the Games::Die module (other than the fact that I can see your documentation online).

      One difference is that my module was applied for and written in 1999, when there was very little in Games::*. Only I never got around to uploading it to CPAN. I haven't looked at Games::Die.

      I've always liked to know the probability of rolling "x" with whatever dice combination I'm using. Any chance of adding some sort of probability calculator?

      I've got a version of the

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