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All the Perl that's Practical to Extract and Report

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  • by simra (5573) on 2005.01.04 21:45 (#37224)
    Hi,
    My mother-in-law has the same game that I've hacked away at every xmas for years. This year I decided I'd cheat and crank it out. At first I thought I'd do it in java but then realized how easy it is to encode the game as a string and use regexps to find legal moves. My solution (which takes 110 moves) is here: http://www.cs.ubc.ca/~simra/settingsun/solution.txt [cs.ubc.ca]
    The crufty, ugly perl script is: http://www.cs.ubc.ca/~simra/settingsun/ss.pl [cs.ubc.ca] I don't see how the 16 move claim can be realized, even with some compression of moves
    R
    • If you read the link from the Monastery that I posted, several people came up with solutions. The 16 move solution was more of 16 milestones so that a person doing it by hand could visually see how to get to the next point. I have a half finished OO solution that I might finish some day.

      Cheers
      L~R