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Volunteers and "scut" work (Score:1)
From my experience managing my church's web team, people really don't mind menial work so long as the work is valued and appreciated, and doing the work is fun.
There were folk who would volunteers hours every month updating web site content, changing pictures, proofreading and checking for dead links. We'd get together at somebody's house, or a coffee shop with wifi, and just work.
Not only that, but menial tasks are a great way for people to get introduced to a project, and for them to do that at low risk.
Re:Volunteers and "scut" work (Score:1)
Good point. There's a difference between the game development model of making everyone do tech support or manual QA before coding or design and having non-coding tasks available for interested volunteers. The latter can be enjoyable and rewarding.
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