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Can you do owner-drawn menus? (Score:2)
You don't really need the absolute position on the screen, all you need is a drawing area, AKA a canvas. That needn't have a known absolute position on the screen, as long as the underlying GUI library knows where to draw it.
Re:Can you do owner-drawn menus? (Score:1)
What I need is a menu, and a menuitem that "owns" its position and size. The purpose of it all is to be able to draw a box around it on the screen to indicate what you're about to select (for the people who can't use a mouse, but use switches).
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