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All the Perl that's Practical to Extract and Report

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  • I added real perspective [], too. The small patch required for that is here [].

  • Sorting of pieces is now in, too. The algorithm randomly places a few pieces on the board and then draws them correctly []. The patch [] this time is perhaps not the height of legibility, but it gets the job done with surprisingly little code.

    As for hiding surfaces, I'm not really sure at present if it's worth the trouble. But if it turns out to be, I now think I have a pretty good grasp on what can be done. There's a well-defined "directly behind" relation between pieces that can be used to weed out vertical sur

  • The little kid in me is always appreciative of the shiny. Nice seeing this :)