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Can you do owner-drawn menus? (Score:2)
You don't really need the absolute position on the screen, all you need is a drawing area, AKA a canvas. That needn't have a known absolute position on the screen, as long as the underlying GUI library knows where to draw it.
Re:Can you do owner-drawn menus? (Score:1)
What I need is a menu, and a menuitem that "owns" its position and size. The purpose of it all is to be able to draw a box around it on the screen to indicate what you're about to select (for the people who can't use a mouse, but use switches).
the direct (but not necessarily fastest) route? (Score:2)
Re:the direct (but not necessarily fastest) route? (Score:1)
wxWidgets is of course a generic, platform independent GUI toolkit, being (in lots of cases) a wrapper around platform-specific calls. Menus are supported on all platforms, and therefore they call the platform-specific API to draw a menu somewhere. If the platform doesn't provide that information, t