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All the Perl that's Practical to Extract and Report

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  • I generally avoid anything that attempts kid-friendliness, but I ended up playing _Spyro_ for a few scant moments and suddenly realized I liked it.

    Games with such direct, simple interfaces always intrigue me. I think an inverse relationship exists between interface complexity and world richness sometimes. (That is, the designers will occasionally get so bogged down working a flexible interface together that they forget to bother with level design or plot.) _Spyro_ made up for limited controls with mass

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    You are what you think.
    • by acme (189) on 2001.12.11 7:24 (#2241) Homepage Journal
      I really like Spyro, actually. Yes, he is terribly cute and is pretty much targetted at kids, but I love the game. The worlds are varied and the subgames are quite interesting. Of course, the best thing is that there is a constant feeling of progress and you are always quickly rewarded. I like those kind of games, which is also linked to why I like writing small, simple tests in my Perl ;-)

      I haven't played Max Payne, as it came out after I had decided to stop playing PC games (they never used to work properly on my computer / 3D card and I wound up being frustrated). I have since bought Alpha Centuri for Linux, and love it. It installed simply and just works, unlike Windows games.

      I'm still addicted to GTA3 on the PS2...