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All the Perl that's Practical to Extract and Report

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  • I actually built a Perl/Maya bridge many, many years ago. You inspired me to go dig it out and stick it somewhere []
    • Pretty cool!
      I'll certainly give it a try later.
      I'd be happy to hear about some stuff you might have done with this in Maya.

      Sounds like it would be a lot simpler to use Perl (and a few specific modules like PDL) for complicated scripts such as automatic UV map generators for symmetrical polygonal models, and stuff like that.
      (Just something I scratched my head about this very morning)

      • Yeah - it makes it pretty easy to do some cool effects. For example I hacked up the climatic final scene of $big_summer_blockbuster so it had the headlines from the BBC scrolling behind the protagonists in giant, 2 mile high letters. It is, however, a giant hack. It communicates via a named pipe and some pretty hairy escaping but it seems to work well.
        • Nice one.

          Seems to me like a worthy CPAN release, if you decide to publish it, and perhaps the beginning of a stream - maybe from other contributors as well.

          I didn't know about Maya's commandPort until I caught a glimpse at your code, and it definitely inspires me and also XSAWYERX [] (a frequent accomplice of mine - or more often, me his) to think of doing some stuff in this area.