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Ignoring the zealotry... (Score:1)
While I don't know specifics, if their choices came down the raw c, python and say javascript, I'd probably pick Python too.
Re:Ignoring the zealotry... (Score:1)
Like they said, accessing their C++ libraries is a lot easier in Python. While I'm not familiar with doing that in Python, I'm sure it can't suck as much as in Perl. Or is there some other reason that there are oftentimes no Perl bindings (or ancient and badly supported) for a particular C/C++ library, whereas there are for Python. Is it just that Python is more popular, or that Python as a language matches up better with C++, and nothing to do with the suckiness of XS?
I wonder myself why they don't use Lua [wikipedia.org]. I thought that was a popular scripting language especially in game-programming, so I'm not sure why it wouldn't be for computer graphics in general.
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Lua? (Score:1)