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All the Perl that's Practical to Extract and Report

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  • Thanx for the long report, but you don't need (more) games, you need a life. Yes, that's right - a life - and a quality life makes even $work more interesting :-).
    Here in Melbourne (Australia, not that like-named dump in Florida, ha, ha, ha) my Perl code helps manage almost 11,000 (sic) network routers for Telstra (Aust-wide phone/internet company). What Perl needs, here, and what it's got, is a superb reputation for delivering what's required, and games are not required. What's even better, games are simply not of any interest.
    Write/play games by all means, just don't worship them. They will only help you escape reality. Oh, what's that? You play games precisely to escape reality? Exactly my point! Change your reality, even if that requires Freudian psychoanalysis.
    • In your reply, games are, apparently:

      * Something I worship
      * Something I use to escape reality
      * Something of no benefit to Perl's corporate reputation

      My original point was that a community cannot grow and thrive without something to be excited about -- some way, besides the banalities of corporate work, to be marketable, relevant, and interesting. Your argument has nothing to do with my argument. You might as well have responded "chicken!".

      That's well enough. Slashdot has set the norm for online debate --