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All the Perl that's Practical to Extract and Report

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  • You fool! You foolish fool!

    That's what you get for not investing in a self-limiting game, like Allegiance or single player $something.
  • > I'm "Corinnanaso" on "Twisting Nether".

    Horde or Alliance?
    I'm Solidstate on "Twisting Nether", Horde.

    "Twisting Nether" is a PVP server, so regardless of which faction you are, I'll see you online, one way or the other ;-)
  • Though I don't play WoW myself, I have some friends who are addicts. I was impressed by its scriptability. Blizzard chose Lua, which is designed for embedded scripting, instead of half-baking their own crappy language like everybody else (where "everybody else" in the game market is... well, basically nobody).
  • However, in 10 or 15 years, the opening cinematics will be the game graphics.

    I don’t think so. We heard that 10 or 15 years ago as well. And by the standards of the time, today’s game graphics could be cinematics – but the quality of cinematics has not stood still in that time, so today’s game graphics cannot hold a candle to the opening cinematics any more than they could 15 years ago.

    I think it’ll be a while before the quality of cinematics tops out and the game graphic

    • I wasn't meaning the the graphics of the game would match what we see in cinema. I was meaning that the graphics we see in games will match the the opening graphics that we see on WoW today.

      • What I thought you meant was that in-game graphics would match the game’s intro sequence graphics; not that the graphics would match cinema.

  • Blame Schwern.

    Don't we all? ;)

  • Angat, lvl60 Warlock (rogue killer), EU Server Turalyon :)