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statico (5018)

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Co-author of Perl Testing: A Developer's Notebook []

Journal of statico (5018)

Monday February 21, 2005
11:37 AM


[ #23287 ]

I just tried out Andy Lester's fluff command on my homework:

bass % fluff
Returning undef
    ./lib/Carcassonne/     # return undef if the queue is full
    ./lib/Carcassonne/     return undef;
TODOed things to be addressed later
    ./lib/Carcassonne/ # TODO - refactor to make run_game fit on one page
    ./lib/Carcassonne/ # TODO - refactor to be an SPlayer?
    ./lib/Carcassonne/ # TODO -- catch exceptions
    ./lib/Carcassonne/         # TODO - distribution is not yet given. assume 1 thru 24, three tiles each.
    ./t/admin.t(48): # TODO - test count will have to be updated if we change the constant FOLLOWERS
    ./t/carcassonne.t(1): use Test::More 'no_plan';
5 TODOed things to be addressed later
2 Returning undef
1 no_plan
0 Calling TT process on a .tt file (not .ttml)
0 Commented-out code
0 Croak, should probably be an assertion
0 Data dumper diagnostics
0 OCI calls
0 REVIEWed things to be addressed later
0 Up-n-over pathing
0 Using ok() for mech content instead of $mech->content_like
0 Variables called "data"
0 XXXed things to be addressed later
0 else and result on one line
0 if and result on one line
0 ref proto || proto
0 sqldo using vars, not binds
0 using Array::Iterator
0 using
   8 Total

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