Rolling. Rolling up everything into a big ball. You start small, just 5cm. Tacks. Erasers. Pencils. Candy. Then you get bigger. Batteries. Flowers. Mice. Books. Bigger. Balls. Cucumbers. Cats. BIGGER! Wagons. Buckets. Cinder blocks. BIGGER! People! Fences! Bikes!
Houses! Cows! Walls! Trees!
HUGE! HUGE! HUGE! HUGE!
Buildings! Stadiums! Islands! Godzilla! Weather patterns!
Roll up whole countries!
Katamari Damacy! Best crazy-ass Japanese game since Chu Chu Rocket.
The interface is simple, just uses the two PS2 analog sticks. The game is simple. There's stuff, you roll over it. If you're big enough it sticks. And there's so much stuff. Its like an exercise in how many polygons the PS2 can draw at once. As your ball gets bigger the scale gets bigger. Things that seemed enormous just a few minutes ago are now hardly speed bumps as you roll from room to room getting BIGGER AND BIGGER!
Excellent soundtrack. Absurd almost Gilliam-esque animations. An otherwordly, Grimm Bros sense of morality. You're putting the stars back in the sky! Of course its ok to roll up entire towns to do so. And your half-insane, semi-abusive father, the King of the Cosmos.
It was almost worth buying a Dreamcast just for Chu Chu Rocket. Its almost worth buying a PS2 just for Katamari Damacy.