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jonasbn (1153)

  reversethis-{gro.napc} {ta} {nbsanoj}
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Perl Programmer located in Copenhagen, Denmark. Active member of Copenhagen Perl Mongers.

Author of:

  • Business::DK::CPR
  • Business::DK::CVR
  • Business::DK::PO
  • Business::OnlinePayment::CashCow
  • Date::Holidays
  • Date::Holidays::Abstract
  • Date::Holidays::Super
  • Date::Pregnancy
  • Games::Bingo
  • Games::Bingo::Bot
  • Games::Bingo::Print
  • Module::Info::File
  • Module::Template::Setup
  • Test::Timer

and maintainer of:

  • Tie::Tools
  • XML::Conf
  • Workflow

Journal of jonasbn (1153)

Sunday May 11, 2003
01:43 PM

Games::Bingo 0.02

[ #12121 ]

I have received a lot of feed-back on my module, and it was exactly the kind of feed-back I was hoping for. Focus on the quality of my distribution. Some even on my code (this has resulted in a sorts of discussion attached to my journal entry from yesterday).

feed-back is good and discussion is good...

My friend tagg was so friendly as to open two RT cases on giving me a chance to familiarize myself with that system.

rt is good...

So now I have built a version 0.02 of Games::Bingo and uploaded it to CPAN, new releases will come less frequently, but I need to get started.

Here is a list of the changes made to Games::Bingo:

Fixed broken POD in Games::Bingo::Print

Fixed [cpan #2552] README and INSTALL have too long lines, hard-wrapped at 72

Fixed [cpan #2553] Information on bug-reporting included in the README

Added descriptions to all POD NAME sections

Removed all prototypes

Added references to programs in bin/

Added more material to SYNOPSIS sections

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  • I think it would be fund to add a /bingo command for IRC. You have the bot call out a number via something like, "bot: bingo" and it returns "B4" or whatever.

    To get even trickier, have it store a card somewhere for folks who sign up, and have the bot yell, "Bingo! <nick>" when someone wins, and reshuffle the cards and start over. :)