Last night I got inspired by a favorite old strategy game my family has suddenly started playing again: Stratego. The result (besides being dead tired this morning from staying up so late) is the beginnings of a Stratego game in Perl. Need to hide one player's pieces from the other and separate it into client-server so you choose between a console frontend, a graphical frontend, or (most importantly, and the reason I wrote it): bots. Oh, and write the code where one piece attacks another. At the moment, all pieces win when attacking and lose when defending.
Of course, who has time to work on something like that? I've got other things I'm supposed to be doing, so I may not come back to it for awhile. It's available to anyone who wants it though under the same terms as Perl, so post if you'd like to run with it. (I'd just like to get it to the point where I could write bots. I wonder if I could finagle a research project or even my masters' thesis out of this.) I guess if I give this away I probably have to change the name to avoid trademark problems.