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I've followed up the previous benchmark, which tested mainly object creation, with one that performs a million get/set operations on the same object.
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Alas, since Object::Tiny does not support setting properties in objects via the accessors, the code you have there will not work, and Object::Tiny needs to be removed from this Part 4 competition, despite it's clear superiority in Part 3.
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Remove Object::Tiny from this one (Score:1)
Alas, since Object::Tiny does not support setting properties in objects via the accessors, the code you have there will not work, and Object::Tiny needs to be removed from this Part 4 competition, despite it's clear superiority in Part 3.