Well it's been running 36 hours and is up 8 bytes.
I'm guessing this 8 bytes has something to do with
some guts. I plan on keeping it running through at
least 11/1 and if all goes well release it soon after.
I had an idea for a module that seemed really good
at the time and got under my skin but after I started
implementing it it seemed pretty pointless. Maybe I'll
release it as script but I don't think it really
needs to be a module if it exists at all.
So the idea was along the lines of Bleach etc. cleaning
the code. Symbols would be replaced with their English
counterparts as per:
Other conceptual problems ran into was I wanted to allow the user to use variant names of characters,
either by defining them themselves
use Acme::English qw('*'=>Patrick);
use Acme::English (:pretentious);
# # is an octothorpe etc.
The problem with this is which to honor?
The jargon file lists many common names
for most characters, not counting the lesser names.