In my world-spanning quest to avoid real work, I'm thinking about localizing Adventure (or a similar favorite text-based game) to Haida. So... does anyone have a favorite implementation of Adv, or of some other text game they can recommend?
Somewhere around here, I have an ancient old-style Fortran source for an Adv implementation, but I remember not being able to make heads or tails of its Fortran. That was years ago, but my total inexperience with Fortran is still, well, total. I could handle Basic just fine tho! And if anyone has already implemented Adv in Perl, well, I wouldn't mind having a look at that at all!