«Larry [Kaplan] was the manager of the 2600 games group when I was hired. I remember my first day at work. Larry said "Your job is to design games. Now go design one." That was it. No guidance about game concepts. He also told me the people in marketing were idiots.
...The 2600 had only 128 bytes of RAM, 4K of ROM for the program, and a 1MHz 6502 processor.»