Of course it was a long and painful process, with much anxiety and gritting of teeth, anybody who has ever tried to guide a windows user through something over the phone will know how very painful it can be. Attempting to describe the windows widgets over the phone, she struggled to get accross what was what. If it was an apple running OS X, then it should have been a little easier - at least the widgets are more recognisable and easier to describe - also clicking on the desktop icon, rather than navigating the start menu would have been easier.
This confirms what I have thought for a long time - windows isn't easy, people are just used to it (its been around since the early 90's in one form or another after all). Next time you hear somebody claim windows is easy to use, ask them to instruct a complete novice (i.e. somebody who has never used a WIMP environment) in doing a basic task like browsing the web or answering email - its very painful for both parties.
When you get right down to it... (Score:1)
It's rare that an invention truly has no basis anywhere for rational comprehension, but this sort of thing has happened before. Cars strike me as a vibrant example -- there's nothing simple about any car. Steering, windshield wipers, combustion engines, etc., all te
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You are what you think.
So? (Score:1)
But, does it matter why most people think Windows is easier?
The fact that they do is the only interesting data point when it comes to designing user interfaces. People aren't complete novices. They have already aquired both experience and preference.
It's like the web. You shouldn't invent completely new idioms for navigating your web site because... 99.999999% of the time, people surf on sites other than yours!
So if you, say, for argument's sake, want peop