Several players had their characters beaten and robbed of valuable virtual objects, which could have included the Earring of Wisdom or the Shield of Nightmare. The items were then fenced through a Japanese auction website, according to NCsoft, which makes Lineage II. The assailant was a character controlled by a software bot, rather than a human player, making it unbeatable.
every form of theft and fraud in the real world will eventually be duplicated in cyberspace. Perhaps every method of stealing real money will eventually be used to steal imaginary money, too.
It’s interesting how this starts out with imaginary characters stealing imaginary objects – but crosses over to earning realworld cash. Of course, that’s always the goal – “follow the money” and so on.