~), and the numeric and string bitwise operators (
+&, ~&,+|, ~|, +^, ~^).
It's funny how perspectives shift. These days I'm mostly interested in making features work, though I still stick my hand into design now and then.
There's a good bit of work to be done. Parrot is far enough along that we can even start playing with objects soon. I want to shift it over to using real Parrot lexicals and globals first, though. I've noticed some fragility around variables that makes me want that change sooner rather than later. And... okay, I've got a rather long todo list.
I'll be kept happily puttering for a while.